restoration info

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restoration info

Post by GM-Exid on 13/06/14, 05:36 pm

how are the skills assigned for the restoration items?

<restoration skill_id="3332"<<<--"HOW ARE THESE SKILL ID'S ASSIGNED"? skill_level="1" name="Orange Talisman of Hot Springs Recovery"> <group chance="100.0"> <item id="10166" min_count="1" max_count="1"/> </group> </restoration> <restoration skill_id="3333" skill_level="1" name="Orange Talisman of A Grade Elixir of Life"> <group chance="100.0"> <item id="8626" min_count="1" max_count="1"/> </group> </restoration> <restoration skill_id="3334" skill_level="1" name="Orange Talisman of A Grade Elixir of Mental Strength"> <group chance="100.0"> <item id="8632" min_count="1" max_count="1"/>

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Re: restoration info

Post by GM-Exid on 13/06/14, 05:37 pm

i want to start working on extractable items, because most items are not working, example sealed talisman of longing, armor packs, etc... But i dont want to just be assigning random ID #'s if there is a specific number already assigned, please respond.

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Re: restoration info

Post by Mobius on 14/06/14, 05:15 pm

Search for names in ItemName-e.dat and SkillName-e.dat
(must use L2FileEdit from http://www.maxcheaters.com/topic/113385-l2fileedit-lindvior-valiance-ddfs-updated/ to view them)

Alternatively check XMLs on other precompiled packs.
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